public class GooseAdapter implements Quackable {
Goose goose;
Observable observable;
public GooseAdapter(Goose goose) {
this.goose = goose;
observable = new Observable(this);
}
public void quack() {
goose.honk();
notifyObservers();
}
public void registerObserver(Observer observer) {
observable.registerObserver(observer);
}
public void notifyObservers() {
observable.notifyObservers();
}
@Override
public String toString() {
return "Goose pretending to be a Duck!";
}
}
public class GooseAdapter implements Quackable {
- This declares a public class named
GooseAdapter.
- It implements the
Quackable interface, indicating that instances of this class can quack.
Goose goose;
- This declares a member variable named
goose of type Goose.
- It represents the goose that is being adapted to quack.
Observable observable;
- This declares a member variable named
observable of type Observable.
- It is used to manage observers interested in the quacking events of this goose adapter.
public GooseAdapter(Goose goose) { this.goose = goose; observable = new Observable(this); }
- This is the constructor of the
GooseAdapter class.
- It takes a
Goose parameter (goose) and initializes the goose member variable with the provided goose.
- It also initializes the
observable variable with a new instance of Observable, passing itself (this) as the QuackObservable object.
public void quack() { goose.honk(); notifyObservers(); }
- This method is part of the
Quackable interface implementation.
- It delegates the quacking behavior to the
honk method of the Goose object and notifies observers.
public void registerObserver(Observer observer) { observable.registerObserver(observer); }
- This method is part of the
Quackable interface implementation.
- It delegates the responsibility of registering observers to the
Observable object.
public void notifyObservers() { observable.notifyObservers(); }
- This method is part of the
Quackable interface implementation.
- It delegates the responsibility of notifying observers to the
Observable object.
@Override public String toString() { return "Goose pretending to be a Duck!"; }
- This overrides the
toString method to provide a custom string representation of the object.
}
- Closes the
GooseAdapter class.
- Overall Explanation:
- The
GooseAdapter class adapts a Goose object to behave like a Quackable object.
- It implements the
Quackable interface, providing the necessary methods for quacking, registering observers, and notifying observers.
- The
Goose's honk method is used to simulate quacking.
- The
observable member variable is used to manage observers interested in the quacking events of the goose adapter.
- The
toString method provides a descriptive string representation of the object.
- This adapter pattern allows a
Goose to be used in scenarios expecting a Quackable object, demonstrating how different types of quackable entities can be treated uniformly in the code.